King's Quest Omnipedia
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Aladdin was the son of a poor tailor.

Background[]

He once possessed a magic oil lamp similar to the one Graham used (Brass Lamp). Aladdin was sent into an underground garden by an evil magician in order to recover the lamp, but he refused to hand it over immediately. In a rage, the magician locked Aladdin away in the underworld, intending to leave him there until he died. Aladdin escaped, however, and was able to return home to his mother. Needing money for food, and not knowing the lamp was magic, they decided to sell it. It was Aladdin's mother who rubbed the lamp with a cloth in order to clean it, hoping it would then bring a higher price. At once a djinn--a genie--appeared, hideous in appearance. Aladdin's mother fainted, but he grabbed the lamp and demanded the genie bring them food.

That was the beginning of a beautiful relationship. There seems to have been no limit placed on the number of times Aladdin could call upon the genie, and in time he and his mother became rich enough to ask the sultan to give Aladdin his daughter's hand in marriage. Eventually the evil mage came back and stole the lamp and bride from Aladdin, and Aladdin was forced to overcome him. Later still, the magician's brother appeared to make mischief and attempt revenge. In the end, Aladdin and his princess triumphed. He became sultan himself eventually, and they lived happily ever after.[1]

Perhaps, the djinn that aided Aladdin is the same one the who helped King Graham in Kolyma.[2]

References[]

  1. KQC2E, 446
  2. KQC2E, 458
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