King's Quest Omnipedia

Bad Guys

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The Bad Guys are non-helpful creatures found primarily in KQ1 (although a few enemies are called 'Bad Guys' in KQ2) found on the main map of Kingdom of Daventry. That either try to kill you, steal from you, or just hinder you.[1] Most cannot be killed or harmed and can only be avoided.

Bad Guys are also enemies that will take treasures (such as the gold egg, pouch of diamonds, the sceptre or the gold walnut) in return for passage.[2] This would include the rat.

In the original manual for King's Quest 1 these were referred to as the "Dangerous Characters". In the second version of the manual they were referred to as 'dangerous beings'.

Starting KQ2 Hintbook the 'bad guys' are lumped together under "Encounters" (encounters can be any good or bad creature that appears on the main map)

Graham may be made immune by help of the Magic Shield in KQ1 or other Good Guys such as the Elf's Magic Ring, Fairy Godmother (KQ1) or Good Fairy (KQ2).

The Official Book of King's Quest classifies the The Ogre from KQ4 as a "Bad guy".

List of Bad GuysEdit

KQ1 (mainworld)Edit

  • Wolf
  • Troll
  • Ogre
  • Witch
  • Dwarf
  • Sorcerer

KQ1 (underground/sky)Edit

  • Rat
  • Dragon
  • Giant
  • Leprechauns


  • Hagatha
  • the evil enchanter
  • the dwarf





  1. KQ1 Hintbook, 9-12, KQ2 Hintbook, pg 12
  2. KQ2 Hintbook, pg 29
  3. TOBOKQ2E, pg139
  4. Narrator (KQ5NES)
  5. KQ8 Strategy Guide, pg

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