Caution is one of the many virtues mentioned in King's Quest.


Caution was a virtue Graham had cultivated since his father had first explained to him about things not always being as they appeared. He was neither a rushing fool nor a timid one. He believed that his head, for instance, better served while firmly attached to his neck. He would give it in battle, if he must, but he refused to offer it around lightly.[1]

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