King’s Quest is a collection of five different chapter releases, each focusing on an untold tale in Graham’s past. In each chapter, an aging King Graham reflects on his life of adventure with his granddaughter, Gwendolyn.
The new game series centers on King Graham, now old and gray, as he shares untold tales of his adventures with his young and curious granddaughter, Gwendolyn. The stories unfold like chapters in a book, with each detailing a different adventure in Graham’s life—from how he became a knight to meeting Queen Valanice. Each story takes on an overarching theme, focusing on tales of bravery, compassion, and other lessons, which in turn, shape Gwendolyn’s own adventures that she’ll face at end of each chapter.
Chapter 1: A Knight to RememberEdit
The first passage in a five-chapter journey, King's Quest: A Knight to Remember unfolds on Graham's early days as a bright-eyed teen in Daventry, competing in a contest of wits and valor for a knighthood in King Edward's royal court.
An aging King Graham reflects on a life of adventure with his granddaughter, Gwendolyn, taking players back to his teen years and his quest to become a knight of Daventry in King Edward’s royal guard.
Chapter 2: Rubble Without A CauseEdit
After recounting the story of his first days in Daventry, an aging King Graham tells his granddaughter, Gwendolyn, about his first test as ruler of the kingdom. This time, a mischievous horde of goblins has imprisoned the people of Daventry, and a still inexperienced Graham must confront difficult choices and even harder consequences to save his friends.
In the first chapter, the future king of Daventry hadn't achieved his legendary status yet. In fact, he was a softhearted soul who suffered from bouts of anxiety. He definitely wasn't the kind of person that we would normally associate with kingliness, but what he lacked in confidence, he made up for in wisdom, strength, and compassion. And Graham’s story was far from over.
Chapter two’s narrative catches up with Graham soon after he’s taken over Daventry’s throne. He walks a little taller, and he has a little more facial hair, but his newfound responsibilities are already overwhelming. And when a mischievous horde of goblins imprisons the people of Daventry, Graham will need to put aside his fear in order to be the hero that his friends need. But will he be able to save them all?
In chapter two, Goblins have kidnapped everyone in Daventry, and a newly crowned King Graham must learn to be the leader the kingdom needs. The second chapter will take place five years after the first and will introduce new characters as well as furthering the stories of fan favorites like Olfie, Whisper, Acorn, Amaya the blacksmith, Wente the Baker, and the Hobblepots. Perhaps we will even find out what the goblins are doing with all those stolen mattresses.
Chapter 3: Once Upon A ClimbEdit
Once Upon a Climb is a romantic comedy adventure featuring a beloved character from the series’ classic beginnings: King Graham’s wife and Gwendolyn’s grandmother, Queen Valanice. Longtime fans may think they know the legend of how Graham rescued his future bride from the wicked witch Hagatha’s tower. But the truth behind the fairytale is much more complicated!
In his latest adventure, King Graham recounts his most personal tale yet. When the magic mirror reveals the location of his one-true love, Graham must climb to daring new heights to save his future Queen. But what he encounters there might just send his notions of romance sailing out the window. Will Graham finally meet his match? Will it be love at first height? Will love-sickness have Graham seeing double? And when did he have time to go to the gym?
King’s Quest - Rubble Without A Cause is the second of five chapters in the new, critically acclaimed reimagining of the classic King’s Quest game series. In this latest adventure, King Graham takes players back to his first test as ruler of Daventry. When a mischievous horde of goblins takes his kingdom hostage, a newly crowned and woefully unprepared Graham must rise up to free his people and prove himself the leader he was destined to become.
Will Graham and his friends unearth a way to escape their rock-brained captors? Will he take for granite everything he learned as an adventurer? Does he have the stones to reclaim his mantle & lead his kingdom to safety? Will the hat make it out ok?
Chapter 4: Snow Place Like HomeEdit
This new page in the adventure finds King Graham coping with the sudden, unexplained return of his lost son, Alexander, 18 years after his kidnapping as a baby. While working together to solve the colossal challenges of the frigid Ice Palace, Graham must wrestle with the mystery of what happened to his child during all those years apart.
In his latest adventure, King Graham recounts the time he had to rescue Prince Alexander from Queen Icebella's Frozen Castle.
Chapter 5: The Good KnightEdit
The Good Knight finds King Graham near the end of his days, going on one last journey to save his beloved Daventry against a threat born from his very first days in the kingdom.
King Graham prepares to go on one last adventure. But with his health deteriorating, are his memories trustworthy?
King’s Quest – Chapter 5: The Good Knight looks back on King Graham, now an old man even in flashbacks, preparing to go on one last adventure for the kingdom he loves. But as his health deteriorates, can Graham’s memories still be trusted?
As an aging Graham shares the lost stories of his extraordinary youth with his curious granddaughter Gwendolyn, players will get to experience firsthand all the puzzles, places and personalities of a life of daring, danger and discovery.
In his latest adventure, King Graham tells of his final battle with the Goblin Sorcerer Manannan and his final adventure.
<ref>tags exist, but no
<references/>tag was found