Gaming
 

Sorcerers

From King's Quest Omnipedia

Sorcerers are magic users that practice sorcery, dark unnatural spells, and divining spells, usually gained from the assistance or control of evil spirits or demons (though sometimes the spells utilize ingredients from nature). It seems that most Sorcerers are evil, though its implied that some must be good by the fact that Edward trusted one (though that one turned out to be evil as well). In fact, some sorcerers are good as some Druid sorcerers from the Isle of the Mists helped King Caliphim, and Queen Allaria to take back the castle from the evil vizier. King Caliphim once had a court sorcerer who helped Derek get to Serenia by casting a spell.

A Sorcerer had promised to cast a spell to bring a child to the wife of King Edward in trade for the Magic Mirror. However the sorcerer had no intention of keeping his bargain.

In KQ1 a sorcerer would paralyze King Graham, leaving him defenseless from other enemies and thieves. It is unclear if he's the same sorcerer that stole the Magic Mirror, or not.

A sorceress in ancient Aegypt cast the Causing a Deep Sleep spell on Cleopatra's royal yacht so that she could escape one of the queens sordid parties.

Mordack was said to be a Sorcerer as well as a Wizard as he practices magic from both sorcery and wizardry. His home on his land was filled with bizarre and demonic statues and objects that seemed to be of other dimensional origin, and his servants including Dink, were grotesque and powerful beings. He used spirits to shrink down Castle Daventry and whisk it away from to his island. He also practiced Iconomancy, allowing him to shapeshift into elements and beasts of nature.

Some of the druids of the Isle of the Mists are said to be sorcerers as well, and helped King Caliphim and Queen Allaria, take back the castle from Alhazred's servants.

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